Tip #1163: Fill a 3D Object with Texture
… for Apple Motion
Tip #1163: Fill a 3D Object with Texture
Larry Jordan – LarryJordan.com
To retain texture, especially for white 3D objects, use Stencil Luma.
![](https://www.theinsidetips.com/wp-content/uploads/2020/11/Cyllinder.jpg)
One of the new features in Motion 5.4.7 is 3D objects. They are in their own category in the Library. Here’s a better way to give them texture.
In the screen shot, I created a cylinder made out of strips of bamboo. Sorta. Here’s how.
- Drag Library > 3D Objects > Cylinder into the timeline.
- Using the 3D controls, position it however you want. Here, I tipped it forward to see the difference between the top and sides.
- In the same group, drag Library > Content > Backgrounds > Bamboo Weave under the cylinder in the Layers panel.
- Select the cylinder and change Inspector > Properties > Blend mode to Stencil Luma.
Stencil Luma retains the grayscale texture, while keying the background into the foreground.
NOTE: Stencil Alpha would replace the white, but lose all the depth provided by the lighting.
EXTRA CREDIT
To emphasize the shading created by the lighting, add Filters > Color > Levels to the cylinder, then tweak the Levels settings to emphasize the differences in grayscale.
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